<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Trails FX - Sword Trails, Afterimages and Slashes for Godot 4 Devlog - itch.io</title><link>https://dimensionalmios.itch.io/almios-trails-fx</link><description>Motion trails for 2D: blade trails, ribbons, afterimages and slash arcs. Three nodes.</description><item><guid>https://dimensionalmios.itch.io/almios-trails-fx/devlog/1682050/trails-fx-is-out-sword-trails-afterimages-and-slashes</guid><title>Trails FX is out: sword trails, afterimages and slashes</title><link>https://dimensionalmios.itch.io/almios-trails-fx/devlog/1682050/trails-fx-is-out-sword-trails-afterimages-and-slashes</link><pubDate>Tue, 29 Sep 2026 09:09:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Trails FX is out. Motion trails for 2D games in Godot 4, in three nodes: TrailFX2D : a sword trail that follows the blade as it rotates, or a ribbon behind projectiles, wands and dashes. AfterimageFX2...</p>]]></description></item></channel></rss>